|
|
Empire |
Planets |
Players |
Networth |
| 1 |
|
Empire #13
|
124 |
1 |
115933176 |
| 2 |
|
Empire #6
|
101 |
1 |
62271268 |
| 3 |
|
Empire #14
|
86 |
1 |
37497175 |
| 4 |
|
Empire #10
|
85 |
1 |
14026431 |
| 5 |
|
Empire #0
|
1 |
1 |
3772 |
| 6 |
|
Empire #7
|
1 |
1 |
1250 |
Artefacts found: 30/30

Ether Gardens - Increases your energy production by 10%!

Crystal Synthesis - Increases your crystal production by 15%!

Research Laboratory - Increases your research production by 10%!

Terraformer - An ancient gate allows planets to be transformed!

Ironside Effect - The resting site of a great viking encourages your army to steal resources!

Scroll of the Necromancer - Traps the souls of the dead, raising a great army!

Crystal Recharger - Quarters crystal Decay!

Churchills Brandy - The War Chest has been found, improving your Fleets Readiness return!

Advanced Robotics - Technology requirements are now halved!

Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!

You Grow, Girl! - This Planet grows by 1 every 10 weeks!

Playboy Quantum - Raises Portals Research maximum by 100% and improves Portals Research production by 50%!

The General - Enamoured by The Generals Presence, your troops are stronger defending! Range doubled with Military Might!

Double 0 - Raises your Agents defence by 25% but lowers Military defence by 15%!

Rabbit Theorum - Doubles your Population Research production!

Engineers Son - A lifetime of watching his father has resulted in Fighters being 20% cheaper to build!

Engineer - Reduces building upkeep by 10% or 20% with the Engineers Son!

Genghis Effect - Reduces exploration costs by 25%!

Blackhole - Opening blackholes, Travel Speed is increased by 60%!

Mary Celeste - The lost crew of Mary Celeste grants you all Incantations and cuts Ghosts Ships build cost in half!

Skrullos Fragment - Grants you the ability to change race once a day!

Obelisk - Raises readiness maximums by 15%!

Resource Tree - Your scientists developed a new research, improving resource production!

Hahn Hypothesis - Your Engineers develop a relationship between Nuclear Reactivity and Ectrolium production, resulting in greater Reactivity output!

Burning Resolve - Stationed forces improve defence strength by 50%!

Proton Pack - Decreases enemy Ghost Ships attack and Phantoms battle strength by 15%!

Steganography - Using the art of Steganography, Cruiser Networth is reduced by 50%!

Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!

Citadel - Increases base City Population by 50%!

Terrigenesis - Grants you the ability to mutate Soldiers into Psychics!