Artefact Status
None!
Empire Rankings
Empire Planets Players Networth
1 The Great Galactic Baby #6 345 1 141861645
2 Empire #11 108 1 9238572
3 Empire #14 36 1 293005
4 Empire #0 1 1 3489

Artefacts found: 26/30    Info
Ether Gardens Ether Gardens - Increases your energy production by 10%!
Crystal Synthesis Crystal Synthesis - Increases your crystal production by 15%!
Military Might Military Might - Decreases unit upkeep by 10%, or 20% with The General!
Terraformer Terraformer - An ancient gate allows planets to be transformed!
The Recycler The Recycler - Funds research from Energy Decay, Tech Research impoves performance!
Ironside Effect Ironside Effect - The resting site of a great viking encourages your army to steal resources!
Scroll of the Necromancer Scroll of the Necromancer - Traps the souls of the dead, raising a great army!
Darwinism Darwinism - 10% more population upkeep, population upkeep no longer capped!
Advanced Robotics Advanced Robotics - Technology requirements are now halved!
Flying Dutchman Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!
You Grow, Girl! You Grow, Girl! - This Planet grows by 1 every 10 weeks!
Playboy Quantum Playboy Quantum - Raises Portals Research maximum by 100% and improves Portals Research production by 50%!
The General The General - Enamoured by The Generals Presence, your troops are stronger defending! Range doubled with Military Might!
Engineer Engineer - Reduces building upkeep by 10% or 20% with the Engineers Son!
Magus Cloak Magus Cloak - Grants all self spells and reduces their cost by 25%!
Genghis Effect Genghis Effect - Reduces exploration costs by 25%!
Blackhole Blackhole - Opening blackholes, Travel Speed is increased by 60%!
Skrullos Fragment Skrullos Fragment - Grants you the ability to change race once a day!
Obelisk Obelisk - Raises readiness maximums by 15%!
Resource Tree Resource Tree - Your scientists developed a new research, improving resource production!
Hahn Hypothesis Hahn Hypothesis - Your Engineers develop a relationship between Nuclear Reactivity and Ectrolium production, resulting in greater Reactivity output!
Unified Field Theory Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!
Burning Resolve Burning Resolve - Stationed forces improve defence strength by 50%!
Proton Pack Proton Pack - Decreases enemy Ghost Ships attack and Phantoms battle strength by 15%!
Mad Scientist Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!
Terrigenesis Terrigenesis - Grants you the ability to mutate Soldiers into Psychics!