Artefact Status
Round has finished, congratulations Empire #13! New round registration will begin soon.
Empire Rankings
Empire Planets Players Networth
1 Empire #13 124 1 115933176
2 Empire #6 101 1 62271268
3 Empire #14 86 1 37497175
4 Empire #10 85 1 14026431
5 Empire #0 1 1 3772
6 Empire #7 1 1 1250

Artefacts found: 30/30    Info
Ether Gardens Ether Gardens - Increases your energy production by 10%!
Crystal Synthesis Crystal Synthesis - Increases your crystal production by 15%!
Research Laboratory Research Laboratory - Increases your research production by 10%!
Terraformer Terraformer - An ancient gate allows planets to be transformed!
Ironside Effect Ironside Effect - The resting site of a great viking encourages your army to steal resources!
Scroll of the Necromancer Scroll of the Necromancer - Traps the souls of the dead, raising a great army!
Crystal Recharger Crystal Recharger - Quarters crystal Decay!
Churchills Brandy Churchills Brandy - The War Chest has been found, improving your Fleets Readiness return!
Advanced Robotics Advanced Robotics - Technology requirements are now halved!
Flying Dutchman Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!
You Grow, Girl! You Grow, Girl! - This Planet grows by 1 every 10 weeks!
Playboy Quantum Playboy Quantum - Raises Portals Research maximum by 100% and improves Portals Research production by 50%!
The General The General - Enamoured by The Generals Presence, your troops are stronger defending! Range doubled with Military Might!
Double 0 Double 0 - Raises your Agents defence by 25% but lowers Military defence by 15%!
Rabbit Theorum Rabbit Theorum - Doubles your Population Research production!
Engineers Son Engineers Son - A lifetime of watching his father has resulted in Fighters being 20% cheaper to build!
Engineer Engineer - Reduces building upkeep by 10% or 20% with the Engineers Son!
Genghis Effect Genghis Effect - Reduces exploration costs by 25%!
Blackhole Blackhole - Opening blackholes, Travel Speed is increased by 60%!
Mary Celeste Mary Celeste - The lost crew of Mary Celeste grants you all Incantations and cuts Ghosts Ships build cost in half!
Skrullos Fragment Skrullos Fragment - Grants you the ability to change race once a day!
Obelisk Obelisk - Raises readiness maximums by 15%!
Resource Tree Resource Tree - Your scientists developed a new research, improving resource production!
Hahn Hypothesis Hahn Hypothesis - Your Engineers develop a relationship between Nuclear Reactivity and Ectrolium production, resulting in greater Reactivity output!
Burning Resolve Burning Resolve - Stationed forces improve defence strength by 50%!
Proton Pack Proton Pack - Decreases enemy Ghost Ships attack and Phantoms battle strength by 15%!
Steganography Steganography - Using the art of Steganography, Cruiser Networth is reduced by 50%!
Mad Scientist Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!
Citadel Citadel - Increases base City Population by 50%!
Terrigenesis Terrigenesis - Grants you the ability to mutate Soldiers into Psychics!