Artefact Status
None!
Empire Rankings
Empire Planets Players Networth
1 Empire #4 309 1 102716341
2 Empire #14 293 1 65083287
3 Empire #12 288 1 61254904
4 The Walking Man #2 @WAR 274 1 102058072
5 Empire #8 @WAR 269 1 51807751
6 Empire #7 252 1 78771065
7 Empire #10 232 1 69960239
8 Empire #13 210 1 45183850
9 Empire #1 88 1 6182161
10 Empire #5 34 1 87631
11 Empire #11 20 1 232059
12 Empire #0 1 1 3122
13 Empire #3 1 1 3081

Artefacts found: 15/15    Info
Ether Gardens Ether Gardens - Increases your energy production by 10%!
Research Laboratory Research Laboratory - Increases your research production by 10%!
Military Might Military Might - Decreases unit upkeep by 10%, or 20% with The General!
Foohon Technology Foohon Technology - Increases your ectrolium production by 10%!
Advanced Robotics Advanced Robotics - Technology requirements are now halved!
Flying Dutchman Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!
The General The General - Enamoured by The Generals Presence, your troops are stronger defending! Range doubled with Military Might!
Double 0 Double 0 - Raises your Agents defence by 25% but lowers Military defence by 15%!
Engineers Son Engineers Son - A lifetime of watching his father has resulted in Fighters being 20% cheaper to build!
Skrullos Fragment Skrullos Fragment - Grants you the ability to change race once a day!
Ace of Spies Ace of Spies - You manage to recruit Sidney Reilly, aiding your Operations!
Unified Field Theory Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!
Proton Pack Proton Pack - Decreases enemy Ghost Ships attack and Phantoms battle strength by 15%!
Mad Scientist Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!
Citadel Citadel - Increases base City Population by 50%!