|
|
Empire |
Planets |
Players |
Networth |
| 1 |
|
Empire #14
|
178 |
1 |
20282348 |
| 2 |
|
Empire #4
|
169 |
1 |
21409431 |
| 3 |
|
Empire #12
|
161 |
1 |
11147837 |
| 4 |
|
Empire #10
|
149 |
1 |
14116577 |
| 5 |
|
Empire #13
|
147 |
1 |
12444930 |
| 6 |
|
Empire #8
|
143 |
1 |
13341250 |
| 7 |
|
Empire #7
|
121 |
1 |
9763855 |
| 8 |
|
The Walking Man #2
|
111 |
1 |
11315679 |
| 9 |
|
Empire #1
|
88 |
1 |
3711529 |
| 10 |
|
Empire #11
|
20 |
1 |
151533 |
| 11 |
|
Empire #0
|
1 |
1 |
2875 |
| 12 |
|
Empire #3
|
1 |
1 |
2844 |
Artefacts found: 8/11

Ether Gardens - Increases your energy production by 10%!

Foohon Technology - Increases your ectrolium production by 10%!

Advanced Robotics - Technology requirements are now halved!

Double 0 - Raises your Agents defence by 25% but lowers Military defence by 15%!

Ace of Spies - You manage to recruit Sidney Reilly, aiding your Operations!

Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!

Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!

Citadel - Increases base City Population by 50%!