Artefact Status
None!
Empire Rankings
Empire Planets Players Networth
1 Empire #1 324 1 95069881
2 Empire #8 307 1 72395117
3 Empire #14 284 1 63301230
4 Empire #2 270 1 62763497
5 Empire #13 269 1 73196578
6 Empire #4 258 1 54188779
7 Empire #3 217 1 22840780
8 Empire #12 201 1 20375389
9 Empire #7 131 1 9930208
10 Empire #6 3 1 8120
11 Empire #10 1 1 5160
12 Empire #0 1 1 3117
13 Empire #5 1 1 2760
14 Empire #11 1 1 2760
15 Empire #9 1 1 2760

Artefacts found: 16/16    Info
Ether Gardens Ether Gardens - Increases your energy production by 10%!
Terraformer Terraformer - An ancient gate allows planets to be transformed!
The Recycler The Recycler - Funds research from Energy Decay, Tech Research impoves performance!
Ironside Effect Ironside Effect - The resting site of a great viking encourages your army to steal resources!
Scroll of the Necromancer Scroll of the Necromancer - Traps the souls of the dead, raising a great army!
Foohon Technology Foohon Technology - Increases your ectrolium production by 10%!
Crystal Recharger Crystal Recharger - Quarters crystal Decay!
Advanced Robotics Advanced Robotics - Technology requirements are now halved!
Flying Dutchman Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!
The General The General - Enamoured by The Generals Presence, your troops are stronger defending! Range doubled with Military Might!
Shield Network Shield Network - Connects your Shield Networks across the Galaxy, removes the Technology requirement but reduces their effectiveness to 1/3!
Magus Cloak Magus Cloak - Grants all self spells and reduces their cost by 25%!
Obelisk Obelisk - Raises readiness maximums by 15%!
Ace of Spies Ace of Spies - You manage to recruit Sidney Reilly, aiding your Operations!
Unified Field Theory Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!
Burning Resolve Burning Resolve - Stationed forces improve defence strength by 50%!