|
|
Empire |
Planets |
Players |
Networth |
1 |
|
Empire #1
|
130 |
1 |
56854944 |
2 |
|
Empire #12
|
65 |
1 |
7153637 |
3 |
|
Empire #8
|
63 |
1 |
12452080 |
4 |
|
Empire #13
|
63 |
1 |
4993538 |
5 |
|
Mish Mosh #5
|
53 |
1 |
4378405 |
6 |
|
Empire #0
|
1 |
1 |
2775 |
7 |
|
Empire #10
|
1 |
1 |
2760 |
Artefacts found: 26/30

Ether Gardens - Increases your energy production by 10%!

Mirny Mine - Increases your mineral production by 15%!

Crystal Synthesis - Increases your crystal production by 15%!

t-Veronica - Improves populations fighting strength, also fight in stage 3!

Terraformer - An ancient gate allows planets to be transformed!

The Recycler - Funds research from Energy Decay, Tech Research impoves performance!

Scroll of the Necromancer - Traps the souls of the dead, raising a great army!

Foohon Technology - Increases your ectrolium production by 10%!

Crystal Recharger - Quarters crystal Decay!

Darwinism - 10% more population upkeep, population upkeep no longer capped!

Churchills Brandy - The War Chest has been found, improving your Fleets Readiness return!

Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!

The General - Enamoured by The Generals Presence, your troops are stronger defending! Range doubled with Military Might!

Engineers Son - A lifetime of watching his father has resulted in Fighters being 20% cheaper to build!

Engineer - Reduces building upkeep by 10% or 20% with the Engineers Son!

Magus Cloak - Grants all self spells and reduces their cost by 25%!

Alchemist - Your psychics learn a new spell, converting Energy into a random resource!

Resource Tree - Your scientists developed a new research, improving resource production!

Ace of Spies - You manage to recruit Sidney Reilly, aiding your Operations!

Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!

Burning Resolve - Stationed forces improve defence strength by 50%!

Proton Pack - Decreases enemy Ghost Ships attack and Phantoms battle strength by 15%!

Steganography - Using the art of Steganography, Cruiser Networth is reduced by 50%!

Architect - Reduces Buildings Mineral costs by 15%, or 20% with The Citadel!

Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!

Citadel - Increases base City Population by 50%!