Artefact Status
None!
Empire Rankings
Empire Planets Players Networth
1 Strange Who -----@------------ #13 243 1 94332876
2 Dackter Wat #5 130 1 39329810
3 Empire #0 1 1 4404

Artefacts found: 26/30    Info
Ether Gardens Ether Gardens - Increases your energy production by 10%!
Mirny Mine Mirny Mine - Increases your mineral production by 15%!
Crystal Synthesis Crystal Synthesis - Increases your crystal production by 15%!
Research Laboratory Research Laboratory - Increases your research production by 10%!
Terraformer Terraformer - An ancient gate allows planets to be transformed!
The Recycler The Recycler - Funds research from Energy Decay, Tech Research impoves performance!
Scroll of the Necromancer Scroll of the Necromancer - Traps the souls of the dead, raising a great army!
Advanced Robotics Advanced Robotics - Technology requirements are now halved!
Flying Dutchman Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!
You Grow, Girl! You Grow, Girl! - This Planet grows by 1 every 10 weeks!
Shield Network Shield Network - Connects your Shield Networks across the Galaxy, removes the Technology requirement but reduces their effectiveness to 1/3!
Double 0 Double 0 - Raises your Agents defence by 25% but lowers Military defence by 15%!
Rabbit Theorum Rabbit Theorum - Doubles your Population Research production!
Magus Cloak Magus Cloak - Grants all self spells and reduces their cost by 25%!
Blackhole Blackhole - Opening blackholes, Travel Speed is increased by 60%!
Skrullos Fragment Skrullos Fragment - Grants you the ability to change race once a day!
Resource Tree Resource Tree - Your scientists developed a new research, improving resource production!
Hahn Hypothesis Hahn Hypothesis - Your Engineers develop a relationship between Nuclear Reactivity and Ectrolium production, resulting in greater Reactivity output!
Unified Field Theory Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!
Burning Resolve Burning Resolve - Stationed forces improve defence strength by 50%!
Proton Pack Proton Pack - Decreases enemy Ghost Ships attack and Phantoms battle strength by 15%!
Steganography Steganography - Using the art of Steganography, Cruiser Networth is reduced by 50%!
Architect Architect - Reduces Buildings Mineral costs by 15%, or 20% with The Citadel!
Mad Scientist Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!
Citadel Citadel - Increases base City Population by 50%!
Terrigenesis Terrigenesis - Grants you the ability to mutate Soldiers into Psychics!