|
|
Empire |
Planets |
Players |
Networth |
| 1 |
|
Empire #3
|
127 |
1 |
72996724 |
| 2 |
|
Where's My Delilah? #12
|
90 |
1 |
27535573 |
| 3 |
|
Empire #13
|
62 |
1 |
10074819 |
| 4 |
|
Empire #9
|
53 |
1 |
9492405 |
| 5 |
|
Empire #14
|
1 |
1 |
2760 |
| 6 |
|
Empire #0
|
1 |
1 |
2440 |
Artefacts found: 29/30

Ether Gardens - Increases your energy production by 10%!

Mirny Mine - Increases your mineral production by 15%!

Military Might - Decreases unit upkeep by 10%, or 20% with The General!

The Recycler - Funds research from Energy Decay, Tech Research impoves performance!

Ironside Effect - The resting site of a great viking encourages your army to steal resources!

Foohon Technology - Increases your ectrolium production by 10%!

Crystal Recharger - Quarters crystal Decay!

Darwinism - 10% more population upkeep, population upkeep no longer capped!

Churchills Brandy - The War Chest has been found, improving your Fleets Readiness return!

Advanced Robotics - Technology requirements are now halved!

Flying Dutchman - Travelling the galaxy, the Flying Dutchman reports back on the findings!

You Grow, Girl! - This Planet grows by 1 every 10 weeks!

Playboy Quantum - Raises Portals Research maximum by 100% and improves Portals Research production by 50%!

The General - Enamoured by The Generals Presence, your troops are stronger defending! Range doubled with Military Might!

Engineers Son - A lifetime of watching his father has resulted in Fighters being 20% cheaper to build!

Engineer - Reduces building upkeep by 10% or 20% with the Engineers Son!

Magus Cloak - Grants all self spells and reduces their cost by 25%!

Blackhole - Opening blackholes, Travel Speed is increased by 60%!

Tyrs Justice - Temporarily reduces attack costs after being attacked!

Obelisk - Raises readiness maximums by 15%!

Resource Tree - Your scientists developed a new research, improving resource production!

Hahn Hypothesis - Your Engineers develop a relationship between Nuclear Reactivity and Ectrolium production, resulting in greater Reactivity output!

Ace of Spies - You manage to recruit Sidney Reilly, aiding your Operations!

Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!

Proton Pack - Decreases enemy Ghost Ships attack and Phantoms battle strength by 15%!

Architect - Reduces Buildings Mineral costs by 15%, or 20% with The Citadel!

Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!

Citadel - Increases base City Population by 50%!

Terrigenesis - Grants you the ability to mutate Soldiers into Psychics!